If you have a city with this much population, the city is like a house of cards and it will eventually collapse if you continue to play it as it is not sustainable. * If you do not have neighbors to gift you starting capital, you can follow Skype Storme's tip for building your treasury. ( Big Government Achievement and 42 Others in 3 Hours) ( SimCity 2013 The Basics - Part 1 - Fast Track to $1 Million) To do a little self-promotion, I have included my video where I used Skype's tip. * Check the wind direction and start your road layout upwind. The reason is that you will want to place your services like the garbage dump downwind and if you layout your roads correctly, you will have a little extra space on one side of your map to maximize the space needed by services. * Do not add roads on the edges of the map. Use the road guides as you want to have buildings that touch the edge of the maps, not roads. You start in one of the corners the map that is upwind (upwind is the opposite direction of the arrow). Draw a dirt road sideways that totals $885 and then draw another road downwind by a total of $437. Draw a short section of Avenue at the end of the 885 road to mark your spot and then a dirt short dirt road at the corner of the 437 spot. Your block will be 885 x 437 with Avenues running along the short distance and streets along the long distance. NOTE: if you have train tracks in your city, you may need to make some adjustments around those. * Build a grid layout (dirt road blocks at $820 x $437) as you are not trying to build a pretty skyline. (For reference see the Road Spacing Guide). Once you have your road layout, upgrade all streets and avenues only to medium density. You will need to keep checking the Density Map and wait until almost all the buildings have a happiness of 660 and the bars are green. Once most of the buildings are at max medium density, upgrade all your streets and avenues to high density and just watch how fast your population with expand. Uncivil Engineer's Tip: I've found that the $820 x $437 will sometimes leave you just a tad bit short due to slight sloping in the land. I've been using $822 x $439 just to be on the safe side. If you find a plot won't grow to be a large residential building, you can try placing a high school building (they have the same dimension) and see if the adjacent buildings highlight themselves, meaning there's just not enough space. * Increase your taxes for low wealth to 11% and leave it there for the entire time as you will only have low wealth residential and they will not complain at this rate. Then set your medium and high wealth taxes to 20% as you do not want those buildings in your city. You only want low wealth when trying to get high populated cities. * If you do not have neighbors to gift you money at the beginning, then start with dirt roads and upgrade roads after you have your city covered in zoning. If you get a gift, then it is best to pause your game, layout your roads (medium density only), all your services, zone your entire city (starting furthest from the city entrance) and then un-pause. You will want to keep check often to make sure you always have enough services. * High density streets are better than avenues as they take up less room. I personally use a mix of Avenues and Streets and I do not use mass transit. Mass transit uses space that can be used for residential buildings and sometimes they do not help all that much when trying to pack a lot of sims in your city. * In the beginning, zone Commercial all along the outside edge and several blocks in the middle of your city. My goal is 1.5 million.You will want to have zero unemployment while you are at medium density. I can boost this to 700k or more after all my upgrades from this area are done and with more parks. I've currently 650k (counting the destroyed buildings). They give a nice look to the city and quite a boost to population. I did group some residences to make mini condos that usually is not so common in real life, but I have vertical and horizontal streets.Īdditionally, I have PLENTY of room for parks in my city. My city for instance, has not a fixed and simetric street layout. If you are looking for an efficent but fake/ugly city, go ahead :P They all look a screenshot taken from the same spot. I took 4 screenshots of the person's 4 pairs of Universities. I've someone on my FB that has 2.51 millions population, using a similar layout to this one from SC Buildit site.
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